O que significa The First Berserker: Khazan?



But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter On-line universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.

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Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

Ao dominar as armas e habilidades versáteis por Khazan, ESTES jogadores podem personalizar efetivamente AS SUAS táticas de modo a conquistar diversos MODELOS de chefes e navegar por cenários por combate variados.

Este único detalhe aqui é qual as vezes tem 1 filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar para enxergar inimigos e produtos.

Esses problemas por balanceamento impactaram bastante negativamente na minha gameplay, felizmente sãeste coisas simples por se resolver com 1 patch futuramente, contudo fica cá este aviso do qual certas partes do jogo nãeste parecem justas utilizando o jogador.

A história do game tem uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado por traiçãeste e quem realmente foi o Colossal vilãeste dessa história sangrenta.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made The First Berserker: Khazan me feel far more content taking my time to learn each boss.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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